Projects conflict in week six over something that was unclear from the start. A full fifteen minutes goes to scope and non-goals together — above all to what the project explicitly will not touch. Being clear about what you are not building prevents scope creep and the arguments that follow later.
| Topic | Minutes | Running total |
|---|---|---|
| Introductions Names, roles, and what each person brings. Keep it brief unless the team is entirely new. | 5 | 5 |
| Why and goals Why does this project matter? What does done look like? Be specific; vague goals hide conflict. | 10 | 15 |
| Scope and non-goals What the project will do and what it will not do. The non-goals half prevents week-six scope arguments. | 15 | 30 |
| Roles and ways of working Who decides what. How you communicate. What the working rhythm is. Document it. | 15 | 45 |
| Risks What could derail this? Dependencies, skills, timeline constraints. Name them now, not week three. | 10 | 55 |
| Close Confirm understanding of goals and non-goals. Check in on energy. Set the next sync point. | 5 | 60 |
Opens a working agenda you can start straight away. Nothing to sign up for — anonymous agendas are kept for 7 days.
Already connected to BriefMe? Paste this. Connect BriefMe to Claude
Using BriefMe, create a 60-minute project kickoff for eight people: a 5-minute introductions, 10-minute goals, 15-minute scope and non-goals, 15-minute roles and ways of working, 10-minute risks, and 5-minute close.